The Dead We Knew Updates

The THE DEAD WE KNEW launch tracker: dated entries for the release date changes, server patches, pricing and announcements — with sources on every item.

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This is the wiki's launch tracker: every notable THE DEAD WE KNEW development, dated and sourced. Early Access means the game will change — server types, balance, features — and this log is how you tell what actually happened from what someone claims happened.

September 2026 — the third date

Sep 21, 2026 — new date: October 22. The live Steam store page lists THE DEAD WE KNEW as coming soon, unlocking October 22, 2026. The September window passed without a release: the store never flipped to "released", no price is live, there are no player reviews, and the regional pricing listed earlier in the month has been removed. Sources: live Steam store page, Steam reviews API. See the delay timeline for the full history and the release date page for what is confirmed now.

Sep 17, 2026 — re-announced date passes. The September 17 date re-announced via the official Discord came and went with no unlock. No formal statement from the studio about the miss has been published. To be confirmed — if one appears, we will date-stamp it here.

Sep 8, 2026 — official PC requirements final. The store page's spec block settled at Core i5-9400F / RX 580 / 12 GB RAM / 60 GB minimum, with i7-9700 / 16 GB / GTX 1070 recommended — full table in the system requirements.

Early September 2026 — server lineup for launch confirmed: co-op + PvP. The official Discord announcements confirmed that launch servers include player-vs-player, with co-op play throughout, and that PvE-only servers are planned for an early post-launch patch — see the multiplayer guide and the PvE guide. (Announcement quoted via community-tracked sources; to be re-verified in-server after launch.)

August 2026 — the first delay

Aug 24, 2026 — original launch date passes. The date advertised across the game's promotional posts came and went with no release, triggering the first wave of community concern on Steam — covered in the delay timeline and the trust timeline.

What to expect next

The things this tracker watches for, in order:

  1. The October 22 unlock itself — and, given the history, any further date changes first. The store page is the source that matters.
  2. Live pricing at unlock — no price is shown in any region right now; expect the launch discount picture to appear on or near October 22. See the price page.
  3. The PvE-only server patch — announced pre-launch, expected after the new date.
  4. Balance and performance patches — the standard Early Access rhythm; the performance hub tracks spec-relevant changes.
  5. Controller support upgrades, console or Linux news — nothing announced; if that ever changes, it lands on the platforms hub immediately.

Entries on this page carry their date and source so you can judge freshness yourself. If you spot a development we have not logged, the official Discord and Steam community hub are where it will have happened.

Where the community gathers

Two official channels carry every announcement this tracker logs:

  • The official Discord server — discord.gg/VYvVXcUt, run by MAY19 STUDIO. This is where the September 17 date was re-announced and where the co-op + PvP launch server lineup was confirmed; the announcements channel is the one to watch. The server counted around 19.5K members in September 2026. Watch for lookalike "official" servers — the real invite is also linked from the developer's YouTube and Instagram pages.
  • The Steam community hub — steamcommunity.com/app/4890760. Discussions, screenshots and player guides accumulate here once the game unlocks on October 22; pre-launch, the delay threads are the honest pulse of community sentiment.

When either channel posts something that changes a fact on this wiki, the change lands here in the tracker first — and material corrections get their own entries in the corrections log.

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