The Dead We Knew Trailer
Every official THE DEAD WE KNEW trailer in one place: both teasers, the first gameplay trailer and the launch trailer — direct YouTube links, no re-uploads.
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Every official THE DEAD WE KNEW video lives on the developer's own YouTube channel, @TheDeadWeKnew ("MAY19 STUDIO PRESENTS"). Below is the full lineup in release order, with direct links — no re-uploads, no reaction-video spam.
The official video timeline
| # | Video | What it shows | Link |
|---|---|---|---|
| 1 | "THE DEAD WE KNEW" Teaser 1 | First tease — tone and world establishment | Watch |
| 2 | "THE DEAD WE KNEW" Teaser 2 | Survival fantasy: scavenge, build — with a Steam wishlist call to action | Watch |
| 3 | Official Gameplay Trailer | The first real gameplay reveal, after roughly four years of quiet development | Watch |
| 4 | Official 3rd Trailer | The most polished look before launch | Watch |
The trailer that mattered
The Official Gameplay Trailer was the event video. The studio had spent about four years in development before showing real gameplay, and the reveal landed across gaming news and Reddit — the r/gamingnews and r/gametrailers threads were the first big public discussions of the game. It is also the video that triggered the community's most useful skepticism: whether the footage represented real gameplay. That debate, and how it resolved, is part of the trust timeline.
Watching the trailers critically
A few things worth noticing as you watch, especially for a game that just entered Early Access:
- Pre-rendered vs in-engine. Trailer footage is marketing; the gameplay overview describes the systems the actual build confirms.
- The fog is the star. Watch how often the weather and visibility change across shots — that is the game's signature system, not set dressing.
- Features shown are feature lists. Looting, building, crafting, farming, hunting — everything teased maps to the official feature list.
Where new videos appear
The developer posts updates on the official YouTube channel, and launch-window communication runs through the official Discord. Post-launch, Early Access means new trailers get replaced by patch notes — the practical source for "what changed" is the launch tracker.