The Dead We Knew System Requirements

Official THE DEAD WE KNEW system requirements: i5-9400F and RX 580 minimum, GTX 1070 recommended, 12 GB RAM, 60 GB install on Windows 10 64-bit.

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The official system requirements for THE DEAD WE KNEW are live on the Steam page. Minimum: a Core i5-9400F, a Radeon RX 580, 12 GB of RAM and 60 GB of storage on Windows 10 64-bit. Recommended steps up to an i7-9700, 16 GB and a GTX 1070-class GPU. Here is the full table, what it means for your hardware, and where the numbers come from.

The official requirements

SpecMinimumRecommended
OSWindows 10 64-bitWindows 10/11 64-bit
CPUIntel Core i5-9400FIntel Core i7-9700 or better
RAM12 GB16 GB
GPUAMD Radeon RX 580NVIDIA GeForce GTX 1070 / RX 590 or better
Storage60 GB available space60 GB available space

Source: the official Steam store page, cross-checked against independent spec trackers. Where third-party sites list different figures (some show a GTX 1070 as the minimum), that is the recommended tier being mislabeled — the Steam page is authoritative.

What each line actually means

  • The 12 GB RAM floor is real. Minimum specs that exceed the old 8 GB convention signal a memory-hungry open world. If your machine has exactly 8 GB, upgrading memory is cheaper than any other fix — and probably mandatory.
  • RX 580 → GTX 1070 is a narrow band. The gap between minimum and recommended GPU is small, which usually means the game scales resolution and effects rather than demanding newer architectures. GTX 1060 / RX 570 owners are near the floor; expect 1080p low-to-medium settings rather than finesse.
  • 60 GB is a big install. For an indie Early Access title it signals large world data. Make sure the drive actually has the room — SSD strongly preferred for open-world streaming.
  • CPU matters in hordes. The recommended CPU bump (i7-9700) hints at horde/AI simulation load. Open-world survival games are CPU games at their worst moments.

Quick self-check before buying

  1. Compare your CPU, GPU and RAM against the minimum table — all three must clear the bar, not just one.
  2. Confirm 60 GB free on the drive Steam installs to.
  3. Plan to test within two hours of launching — Steam's refund window is the practical on-your-hardware demo, since no benchmark suite exists yet.
  4. Expect the first patches to move performance. Early Access launches typically optimize over the first months; treat day-one performance as the baseline, not the promise.

Still unknown

  • FPS targets and settings presets — no official performance targets published. To be confirmed.
  • Ultrawide and high-refresh behavior — unverified at launch.
  • Real-world benchmark data — we will link aggregate numbers once enough players report; individual anecdotes will not be printed here.

Running something other than Windows? See Linux / Steam Deck status — short version: unverified.

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